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Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.

Features

  • Simulates pinball table physics and renders the table with DirectX
  • Simple editor to (re-)create any kind of pinball table
  • Table logic (and game rules) can be controlled via Visual Basic Script
  • Over 800 real/unique pinball machines, plus over 300 original creations were rebuilt/designed using the Visual Pinball X editor (over 1700 if one counts all released tables, incl. MODs and different variants), and even more when including its predecessor versions (Visual Pinball 9.X)
  • Emulation of real pinball machines via Visual PinMAME is possible via Visual Basic Script
  • Supports configurable camera views (for example for correct display in virtual cabinets)
  • Support for Stereo3D output and Tablet/Touch input

Project Samples

Project Activity

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License

Other License

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Visual Pinball Web Site

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User Ratings

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User Reviews

  • Really great! Easy to get started with! Just installed and ran it!
  • This project is hot garbage. While the tables physically look nice, they're not 3D (i.e. you cannot flip between different views while playing). And the physics are absolute garbage, coming nowhere close to approximating real life pinball gaming. And don't get me started about the pain to install this properly (require pinmame) configuring it and putting together all the bits and pieces to get it to work. Not recommended!
  • Good for entertainment; some problems with last releases and GeForce/Nvidia drivers: text reels do not display (but good with older versions)
  • Best PC sim (rivalled only by propin)
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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Advanced End Users

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Simulation Games, C++ Game Development Frameworks

Registered

2010-02-24